Thanks to Erick Zann, the Asst Community Manager at Trion Worlds, I was directed to the new 1.4 updates page on the main Rift site. I just love how Twitter keeps me informed of game news and game related happenings. I have met so many Rift fans through Twitter.
Anyway! On to the juicy crafting bits:
- New rare materials: New tier of epic materials for each harvesting profession
- New crafted item sets: Eight new crafted item sets for dungeon and raid players
- Player-crafted augments: Apothecaries can salvage planar essences to make powerful item augments
And though it isn't exactly crafting related, it is worth pointing out:
- Quest Item Keyring: Save space in your inventory with an extra bag to hold your quest items
Though I can't see why the Apothecary profession makes sense to be given the ability to make augments… I do understand why. The Apothecary profession really needs some love in the sense that no one wants to sell or buy anything other than Black and White dyes. Sure you can find healing potions on the AH, but otherwise, not much else for Apothecaries to profit from other than those dyes. So perhaps this will make up for a lot.
I'm particularly excited to also see that there will finally be player made sets of gear. Other than a few level 300 pieces, a full set of player made gear doesn't exist currently. As the details indicate "for raid players", I'm hoping this means raid ready quality too. It seems to, doesn't it? So let's hope! That means those of us that took the time to skill up Outfitting and Armorsmithing will see something worthwhile to do and make at skill level 300.
Let's hope for more player made costume gear too!
The other thing I'm really thrilled about here is that taking all 3 gathering professions on the same character will finally have more purpose (and reward). I often bemoaned the fact that if your character took all 3 gathering professions, that character missed out on having the ability to gain experience from daily crafting quests and no way to spend Plaques that you got with the previous World Event (remember the hateful Corrupted Coins quest line). Granted there have not been any other quests that give out crafting Plaques since, but at the time I was a bit annoyed to get them when there was no way I could ever spend them.
Therefore, being able to gather "epic" materials through the gathering professions will make those of us that took them even more important to other crafters (and our alts!). Probably moreso for end game items (probably those new gear sets). Another way to make money in the AH too, of course.
Well done Trion! I'll be looking forward to 1.4 quite a bit. And I'm sure many crafting fans (fanatics!) will be too.